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Instead of fixing WoW’s new floating house exploit, Blizzard makes it official

Long-time World of Warcraft players have been waiting 21 years for the new in-game housing features that Blizzard officially announced last year and which launched in early access last week. Shortly after that launch, though, players quickly discovered a way to make their houses float high above the ground by exploiting an unintended, invisible UI glitch.

Now, Blizzard says that the overwhelming response to that accidental house hovering has been so strong that it’s pivoting to integrate it as an official part of the game.

“We were going to fix flying houses to bring them back to terra firma, but you all made such awesome stuff, so we made it possible with the base UI instead.” WoW principal designer Jesse Kurlancheek posted on social media Tuesday. Lead producer Kyle Hartline followed up on that announcement with some behind-the-scenes gossip: “Like no joke we had an ops channel about how to roll out the float fix but folks shared like 5 of the dopest houses and we all kinda immediately agreed this was way too cool to change,” he wrote.

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from Gaming – Ars Technica https://ift.tt/JHtqnRF

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