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Are Roblox’s new AI coding and art tools the future of game development?

All these characters were generated directly by human developers, but future <em>Roblox</em> content may rely more on AI-generation tools.

Enlarge / All these characters were generated directly by human developers, but future Roblox content may rely more on AI-generation tools. (credit: Roblox)

SAN FRANCISCO—At the Game Developers Conference Monday, Roblox rolled out a new set of AI tools designed to let the company's millions of player-creators create usable game code and in-game 2D surfaces using nothing but simple text descriptions.

Head of Roblox Studio Stef Corazza told a packed audience at the conference that the release is a major step toward "democratizing" game creation, taking it from "the hands of the skilled few" and giving it to people "who were blocked by technical hurdles but had a great idea" that they were previously unable to express without highly specialized skills.

“Create a 3 by 3 grid of orbs”

The release of the Roblox Code Assist beta Monday morning certainly seems to have the potential to let users create simple code snippets with a minimum of effort. In an example Corazza presented at the conference, a user could ask the system to "make orb turn red and destroy after 0.3 seconds when player touches it." The system then generates a seven-line Lua function that does just that, based on a coder-defined orb object provided earlier in the code.

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from Gaming & Culture – Ars Technica https://ift.tt/VnHxt7m

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