Advertisement

Read about the latest Gaming news and announcements. The official blog of Activision, publishers of Call of Duty, Sekiro, Crash Bandicoot, Skylanders, and more.

Saints Row game review: An open-world mess beyond redemption

Catching air after glitch-colliding with a boulder is probably the <em>Saints Row</em> reboot's most fun quality. That's... not a good sign.

Enlarge / Catching air after glitch-colliding with a boulder is probably the Saints Row reboot's most fun quality. That's... not a good sign. (credit: Volition)

The Saints Row series emerged in the Xbox 360 era as a cheeky, irreverent response to the likes of Grand Theft Auto. By its fourth game, however, the open-world series' cars, heists, sex-toys-as-weapons gimmick, and explosive gunfights had seemingly run out of new directions to go.

Previews suggested that this week's new series reboot, simply titled Saints Row, might wipe the slate clean to provide a fresh perspective on the crime-spree genre. Instead, this game simply wipes the slate clean—and leaves it that way.

Saints Row (2022) is the rare open-world game that makes an average Ubisoft open-world game of the past five years seem refreshing by comparison. Describing this game as a regression to the Xbox 360 era would be an insult to the late 2000s' best open-world adventures. It can't touch the adventurous exploration, satisfying mechanics, and supercharged bombast of 2007's Crackdown, while its hole-filled plot and cookie-cutter characters aren't fun to laugh at, let alone with.

Read 23 remaining paragraphs | Comments



from Gaming & Culture – Ars Technica https://ift.tt/dYw6TQa

Related Posts:

Recent Posts

Unordered List

Text Widget

Blog Archive

Like US On Facebook

Email Subscriptions

Enter your email address:

Delivered by FeedBurner

Like US On Facebook

Contact Form

Name

Email *

Message *