Advertisement

Read about the latest Gaming news and announcements. The official blog of Activision, publishers of Call of Duty, Sekiro, Crash Bandicoot, Skylanders, and more.

Gran Turismo 7 preview: A return to expansive, grindy, car-collecting roots

A Gran Turismo 7 screenshot showing an in-car view

Enlarge (credit: Sony)

If Sony and Polyphony Digital stick to their current deadline, the newest installment of the 25-year-old Gran Turismo franchise should launch on March 4. Gran Turismo 7 will be the first GT game for the PS5 console (there's a PS4 port for those of us who can't get a hold of the latest-gen hardware). The game will have a bunch of new features and see the return of plenty of older ones.

Earlier today, Sony published a half-hour "state of play" video showing off GT7, and earlier this week, the company briefed Ars on the new game. Read on to find out what we know—and crucially, what we're still waiting to find out ahead of the game's launch,

When Gran Turismo: Sport debuted in 2017, it left many die-hard GT fans wanting. It solved some long-running issues with the franchise, notably in how it simulated tires. But Sport was almost entirely focused on e-sports and online multiplayer gameplay. To some fans raised on previous games that were giant sandboxes full of cars, this felt like a betrayal.

Read 16 remaining paragraphs | Comments



from Gaming & Culture – Ars Technica https://ift.tt/PjRNiyHQv

Recent Posts

Unordered List

Text Widget

Blog Archive

Like US On Facebook

Email Subscriptions

Enter your email address:

Delivered by FeedBurner

Like US On Facebook

Contact Form

Name

Email *

Message *