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Amid massive bugs, CDPR offers refunds for Cyberpunk 2077 on consoles

A <em>Cyberpunk</em> NPC is shown talking before his textures have fully loaded on the console version of the game.

Enlarge / A Cyberpunk NPC is shown talking before his textures have fully loaded on the console version of the game. (credit: CCPR / @MrDelabee Twitter)

Developer CD Projekt Red has issued an apology and offered a full refund to frustrated Cyberpunk 2077 players who are running into numerous issues with the console versions of the game. "We should have paid more attention to making it play better on PlayStation 4 and Xbox One," the company wrote in a statement posted to social media.

Ars Technica, like all other outlets receiving pre-release code, was only given access to a PC build of Cyberpunk 2077 before giving our opinion earlier this month. Those looking for impressions of the console versions had to wait until after the game launched publicly last Thursday.

At that point, those players would have encountered widespread player and critic complaints of game-breaking bugs, low-resolution graphics, and console crashes. While the PC version had its share of glitchiness, reports suggest the console versions are in much rougher shape. And while there aren't native versions of Cyberpunk 2077 on the PlayStation 5 of Xbox Series S/X yet, reports suggest the last-generation console versions of the game play somewhat better when running in backward-compatibility mode on those next-generation systems.

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from Gaming & Culture – Ars Technica https://ift.tt/34e1oH8

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