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Nintendo Switch Lite is the best portable system Nintendo has ever made

When I first tried the Nintendo Switch nearly three years ago now, I summed up the experience by saying that “Nintendo has made a great portable console that just happens to connect to your TV rather than a great TV console that happens to be portable.” This week’s launch of the Switch Lite really underscores that claim, refining some of the design compromises that were necessary to allow to allow the Switch to... well, switch between TV and portable modes. Thirty years after the launch of the original Game Boy, Nintendo has created what is easily its most compelling portable console yet.

Big things, small packages

Switch Switch Lite
Screen dimensions 6.2" diagonal; 1280 x 720 resolution 5.5" diagonal; 1280 x 720 resolution
Unit dimensions 4" x 9.4 " x 0.55" (with Joy-Cons) 3.6" x 8.2" x 0.55"
Weight Approximately 0.88 lbs (with Joy-Cons) Approximately 0.61 lbs
Battery life 2.5 to 6.5 hours 3 to 7 hours
Storage 32 GB internal (with SD card expansion slot) 32 GB internal (with SD card expansion slot)
TV connection Yes No
Removable controllers Yes No
Force feedback Yes ("HD rumble") No
MSRP $300 $200

Some of the most striking differences about the Switch Lite are apparent before you even open the box. The packaging is so small that a standard Switch would have trouble fitting inside, and the massive dock that accompanies the standard system would stand no chance. Inside the box, there’s a Switch Lite, a USB-C wall outlet charger, and a small FCC safety pamphlet. That’s it.

On paper, the differences between the Switch Lite and the original model seem pretty modest. It’s 0.4in (10mm) shorter from top to bottom (a 10% reduction), 1.2” (30mm) narrower side to side (13% reduction) and about 0.27lb (115g) lighter (about 30% reduction). In the hand, though, the difference in bulk is immediately noticeable. This is a system designed, from top to bottom, to be comfortable to hold for long periods of time. The reduced size also helps the unit fit better in a bag or back pocket (though the analog sticks still poke out annoyingly in the latter case).

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from Gaming & Culture – Ars Technica https://ift.tt/30Bfy0E

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