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PUBG Update Out Now On PC, Here Are The Patch Notes

The latest update for PlayerUnknown's Battlegrounds is now live on PC. Following a longer-than-expected maintenance period, developer PUBG Corp. has rolled the recent test server patch over to the live game, improving its stability and performance.

This latest update marks the third big one PUBG has received since leaving Early Access on PC back in December, though it appears to be fairly minor on the surface. It doesn't introduce any new features or content to the game; instead, it focuses primarily on optimizing PUBG's performance without tweaking its gameplay.

Most notably, PUBG Corp. has added more starting locations to both of the available maps and removed weapons from the starting island before the match begins in order to reduce stress on the game's servers. "Previously, all the players would spawn together at the same location awaiting the start of the match. Lots of interaction among multiple players in such a small area had a high impact on the servers," the developer explained in a post on the Steam forums. "To solve this, we have introduced multiple areas where players gather before the match start. As a result, the performance, both server and client-side, has improved."

PUBG Corp. also says that it will make additional adjustments "related to the airplane performance improvement." Further details on what those will entail will be announced "soon." Additionally, the studio is testing a new anti-cheating measure, though that is still currently in development. PUBG Corp. has been implementing new systems to help curb cheating, which has been a persistent issue for the game. In the previous PC update, the developer introduced a system that allows players to report a suspected cheater from the replay feature.

You can read the full patch notes for PUBG's new update--as taken from the Steam forums--below. The Xbox One version of PUBG also received a new update recently. That patch introduced an auto-run option and made various crash fixes.

PUBG Update #3 Patch Notes

Gameplay

  • Introduced multiple pre-match starting areas on both maps in order to optimize the server and game client performance
    • Removed weapons on starting island before the match start

Language

  • Applied new Russian, Japanese and Chinese (simplified/traditional) fonts

Bug fixes

  • Fixed the issue where players were able to slide-jump from prone


from GameSpot http://ift.tt/2DDOx1P

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